Graphics
Graphics primitives
straight lines
curved lines (e.g., arcs, splines)
polygons (e.g., triangles)
shading
textures
glyphs (characters, symbols)
And then there are 3-D primitives ...
R. Funnell
Last modified: Tue, 2007 Mar 20 17:33:24
Slide show generated from graph.html by Weasel 2007 Mar 21